I would have been interested in the sports Turtles, but Donatello not having the number 23 bugs me too much.
I might just hunt down the original Playmates toys. I remember I had the football Leo, basketball Donatello, baseball Rafael, and the wrestler Michelangelo. And then I'd pose Casey with them with his hockey stick. The originals probably aren't that expensive, right? Or at least some re-releases they've done over the years.
Toxic Crusaders crossover...I like it already.
@misfit I agree, those mashup ideas make the most sense.
I bought the four turtles around when Donatello was first getting released, and just recently made two follow up purchases. Bought Ray Fillet because it was like $32 on Amazon, and the Red Rage Toxie because it was $40.
Overall I am just “whelmed”. The Ray Fillet looks great, and Toxie looks amazing on the shelf at night, but the figures are only cool to me because I got them at discount prices. If I had paid $55 plus shipping for these, I’d be kinda pissed. Toxies belt fell off out of package, and the movement is somewhat restricted since they are still basically using the old MOTUC body.
This is how I felt about the turtles as well- they are too heavily leaning into the MOTUC pricing and collectors packaging focus, and not enough into the functional articulation and widespread availability direction that I think would have really propelled this line. I love the characters and the specific toy aesthetic that I grew up with, but the quality of the product was not worth the roughly $50 per turtle I paid after shipping. So I’m all in on $27 Ace Duck, $30 Mutagen Man, whatever. But once you reach above $40 for a standard figure, you’ve lost me.
On the other hand, I may cave once I start seeing group picks of the crusaders figures. They were toys I remember fondly as a child, and I never expected to see them get revisited or updated.
For those who complain of lack of articulation...if you want the double jointed knees and elbows, then stick to Neca.
So, stop expecting them to be something they are clearly not.
I think the double joints look absolutely terrible, but to each his own.
Sure, there's more range of motion, but those double joints create an unsightly spot, that I can't unsee.
I don't care about double jointed elbows and knees, you absolutely can get good range out of a single jointed bend (it's all about how deep it is cut), but Super7 struggles to even get 90° sometimes which can be really frustrating.
And it's not even necessarily the result of them prioritising sculpt since figures with smooth leg/arm sculpts like Captain Deadstar from their The Worst ultimate line has very lackluster bends which struggle to get into the basic poses you'd want a pirate to have.
That plus how they design the torsos can generally result in bigger figures just feeling like bricks (and this isn't even getting into how the lines notorious loose hips can limit poses too), I don't need every figure to be on the level of Amazing Yamaguchi import figure, I just want the figure to be able to pose without running into snags every time you try anything beyond a static standing pose (and even then it's likely to topple over) which is essentially why I got out of the line.
I don't care about double jointed elbows and knees, you absolutely can get good range out of a single jointed bend (it's all about how deep it is cut), but Super7 struggles to even get 90° sometimes which can be really frustrating.
And it's not even necessarily the result of them prioritising sculpt since figures with smooth leg/arm sculpts like Captain Deadstar from their The Worst ultimate line has very lackluster bends which struggle to get into the basic poses you'd want a pirate to have.
That plus how they design the torsos can generally result in bigger figures just feeling like bricks (and this isn't even getting into how the lines notorious loose hips can limit poses too), I don't need every figure to be on the level of Amazing Yamaguchi import figure, I just want the figure to be able to pose without running into snags every time you try anything beyond a static standing pose which is essentially why I got out of the line.
While I can be in S7's cheering section and also while I really hate how Megalopolis Toys wound down, I really think Premium DNA is off to a strong start at being and doing what Super7 aspires to.
They aren't allergic to double joints like S7 but they also avoid making them visible and will do single joints for a cleaner look.
Plastic has a similar feel to S7. Similar monstrous designs. Similar decent use of single tone paint, very similar to S7.
But the range is where it should be without going overboard on cuts and the figures balance well and have decent tolerances, even with large accessories.
The Battletoads line is shaping up to be very much like an upgraded TMNT Ultimates cousin.
I'm very eager to get my TMNT, Toxic Crusaders, Battletoads, and Nacelle Biker Mice (and eventually Moo Mesa, which Nacelle bought) on a shelf together.
For those who complain of lack of articulation...if you want the double jointed knees and elbows, then stick to Neca.
So, stop expecting them to be something they are clearly not.
I think the double joints look absolutely terrible, but to each his own.
Sure, there's more range of motion, but those double joints create an unsightly spot, that I can't unsee.
Any as bad as the waist on Super7's Casey Jones?
For those who complain of lack of articulation...if you want the double jointed knees and elbows, then stick to Neca.
So, stop expecting them to be something they are clearly not.
I think the double joints look absolutely terrible, but to each his own.
Sure, there's more range of motion, but those double joints create an unsightly spot, that I can't unsee.
I’m just asking for the current articulation to work better, and for my figures to not do the splits from just standing up.
For those who complain of lack of articulation...if you want the double jointed knees and elbows, then stick to Neca.
So, stop expecting them to be something they are clearly not.
I think the double joints look absolutely terrible, but to each his own.
Sure, there's more range of motion, but those double joints create an unsightly spot, that I can't unsee.
Quite honestly, this is either a very uninformed/poorly-thought comment, or an incredibly insincere one; to boil down to complaints about articulation to people complaining about wanting double joints. Something most people complaining haven't mentioned.
It's very possible to design/engineer these figures with the articulation schemes they have, but to have better ROM. That's what 99% of the 'complainers' are talking about. S7 figures will never move like Marvel Legends or SHF. I would hazard to say that most collectors are fully aware of this and have accepted it. If you want that type of movement, you're not going to ever get it from this style of figure.
But that doesn't mean this style of figure can't be much better in terms of ROM and poseability. The fact is that Super7 does a piss-poor job of engineering their figures because Brian Flynn doesn't give a flying fuck about articulation. He doesn't even care how these figures perform outside their boxes at all. He's a 'presentation' guy. Not a 'pose it on the shelf' guy.
@pg-superfan Totally agree. If it weren't for the absolute scumbags that they are, the Westover's action figures would be really cool to own. They're absolutely doing what Super7 should be doing, but also probably not what Super7 has ever tried to do or wanted to do, for the above mentioned reason.
That being said, a piece of context that's sometimes missing, and bears keeping in mind, is that many people who are not in the 'Super7 Cheering Section' - once were. Not talking about you, mind, but there's sometimes this pervasive attitude when defending S7 that anyone criticizing them is a 'hater' or just wants to stir up trouble. And that's ignorant of the reality that most of those people early on were first in line to buy this stuff and make their wishlists and desperately hope that S7 cranks out a quality product. I don't think any vintage toy TMNT fan was sitting around hoping S7 would make garbage just so they'd "get" to come complain about it.
troll
troll
: to harass, criticize, or antagonize (someone) especially by provocatively disparaging or mocking public statements, postings, or acts.
You can keep making the same claim - you'll never be able to will it into being true, however. Further, it says a lot about you that you feel compelled to make ridiculous and/or untrue statements, be reductionist about other peoples' statements, attack others for not liking what you like.. and when you are challenged on those statements and given reasons for that challenge and full explanations for the opposing view - your only recourse is to say 'oh, you're being a troll.' Because that's all ignorant people CAN do when they cannot possibly defend the things they've said.
In other words; you're the one being a troll because you're the one to whom discourse is anathema. You're the one scared to actually engage with the discussion rather than shouting down opposing viewpoints and trying to mislabel and discredit the person saying what you have no ability to respond to. Because you're wrong and you know it, and calling me a troll is easier than admitting you said something ignorant.
Also, because you don't understand how communication works and want to label calling you out as trolling, here's something you can do some research on:
argue
verb
ar·gue ˈär-(ˌ)gyü
argued; arguing
Synonyms of argue
intransitive verb
1
: to give reasons for or against something : reason
argue for a new policy
2
: to contend or disagree in words : dispute
They're always arguing about money.