As a way to revisit the big names, I’d rather see them go 200X but that’s obviously not as popular as Filmation. As you said, it’s logical to find a way to get all the most wanted faces back out there, I just hope they don’t play it too safe, it’s great to get all the classic characters but one thing I really enjoyed about Origins was seeing them bring in new faces or concepts, all the teases of Preternia were very exciting to me so I hope they continue to explore that corner of the property as well.
my skeletons and Snakemen 4pk have hit my pile of loot. And I just got notice Spikor is processing soon. I imagine Squeeeze will be landing soon, as I think he’s in the same wave as Spikor
I got prep notice for Spikor too, and the Skeletons are in my Pile. Got notice for Masterverse Webstor also.
Yep, I got notices for Spikor, Sssqueeze, and Man-At-Arms earlier today.
Assuming I’ll be getting notices for Squeeeze and Masterverse Webstor soon. also expecting DST LOTR Boromir and Lurtz and NECA Strongheart and Zarak to be arriving soon. Gonna be a large box.
MY SNAKE MOUNTAIN HAS SHIPPED FROM AMAZON AND SHOULD BE HERE MONDAY!
I forgot I ordered Snake Mountain on Amazon. I just got shipping notice. It'll be here Tuesday. I have NO IDEA where I'm going to put it. I am simultaneously psyched and feel like I've made a terrible mistake, logistically.
Not even a listing for SM on Amazon.ca or Walmart.ca. No idea if/when the playset is going to come to Canada.
Sssqueeze and Duncan hit my PoL to join the others. Trying to decide if I want to ship or wait for Snake Mountain...
Snake Mountain has arrived!
The outside of this is pretty much how I remember the original. Lots of scary things sculpted into the facade. The most notable upgrades include:
- the jagged peaks of the mountain around the gate entrance
- rubber shackles which are less susceptible to breaking
- a solid, sturdy bridge
- the guardian snake now has articulation swivel in the base and neck, and a hinged jaw
- a secret entrance at the foot of the mountain with rubber roots to hide the opening
- and my favorite part - foot pegs all over the place to keep these figures from falling off!
The interior has even more changes, that really increase play value:
- the trap door has been moved inside the gate entrance, dropping figures into the acid lake
- removable ladder beside the gate
- sculpted acid lake with pegs that can hold includes creatures or fallen heroes can plug in from the waist up! Amazing!
- a full floor for Skeletor’s throneroom, and a weapon rack
- a prison cell that can clip underneath the throneroom floor OR under the trap door!
Where the interior falls short is a complete lack of foot pegs. Nothing on the left interior floor or throneroom floor. This surprised me considering how they didn’t hold back adding them to the exterior.
@normdapito Thanks for the pics and thoughts, Norm. Snake Mountain looks terrific. Very excited about this one and I'm hoping it starts hitting Canada soon.
For the foot pegs, I actually kind of think I get the logic; 'collectors' are way more likely to display the face, and need places for the figures to stay attached for display purposes. The back of the playset isn't really a compromise 'display and play' area, it's a dedicated 'play' area and therefore doesn't really need places where the figures can be locked in to display poses.
Not saying it couldn't have used some footpegs back there, but I'm guessing that was the approach and, if so, it does make some sense.
That’s a fair rationalization of the lack of pegs on the interior. Either way, this set is excellent. The wolf head does nothing more than rotate, now that it’s not a voice changing microphone. I don’t miss that feature. The demon face still has a moving jaw. The stickers for the lake, dungeon floor, and control room look pretty much like what I remember of the original decals. The guardian snake is devoid of paint, which is a rare loss from the original, but it makes up for it by being more posable. The dungeon cell is pretty sturdy and slides in and out of both spots easily. And the entire thing can be compacted and closed up. All of the accessories, including the bridge, fit inside. There are specific “assigned” spots for each loose object according to the instructions. I’m sure it’s not entirely necessary to follow that strictly, but I’m sure it helps. I think I actually find it to be more fun than Grayskull thanks to the upgrades. With Grayskull, the exterior looks nice, but there’s not much action out there besides the jaw bridge, and the towers, if you can consider those parts of the exterior. Most of the play value is inside Grayskull. But the new features of Snake Mountain really make this feel fresh, make me wish I had these options when I was a kid. I love this set.
make me wish I had these options when I was a kid.
In your brain, you did. And I think that summarizes a lot of what this line is supposed to be about, and actually has mostly excelled at. Where Classics was 'the feel you remember, but with the modern collectible look you want,' Origins is very much 'the toys not how they really were, but how you remember them to have been.' He-Man couldn't really get in many poses, for example. But in my -BRAIN- he sure did while battling the Evil Warriors.
I genuinely feel like that's what Origins does so well is boil down the memories of these things and spit out a toy that fits how it felt to play with them, rather than how it actually was. If that makes sense. Snake Mountain seems like yet another home run in that regard.
Damn NORM that looks great!!
I am with KnightDamien in wondering when Canada will get Snake Mountain at major retail (it is sold out at most online local shops).
I can't wait to get this and put it beside Castle Grayskull, it will make for an awesome display.