So here's the thing:
Playmates has their 4" TMNT 2003 figures, which are 1/16 scale.
Super7 now has their 6" TMNT 2003 figures (7" scale, which is 1/10 scale).
...so where is a 1/12-scale equivalent? I just want this done right.
Granted, I've only ever seen a few episodes of this iteration of TMNT but after all this proportions talk I checked their wiki, and compared to the first character desing image I found, these figures don't look that far off.
https://turtlepedia.fandom.com/wiki/Leonardo_Splinterson_(2003_TV_series)
I'm personally not a fan of the short legs as well, definitely feel that they'd look better if they were longer, but it's pretty close in comparison.
Whether it's model sheets, promotional art, or actual animation, the legs on these guys are basically 60% of the whole body where as Super7 seems to be doing more 50-50 as far as leg length to body length. Mind you, I haven't actually pulled out a ruler or anything, but I think it gets the point across. It's not a huge difference, but a little can go a long way when you're talking overall proportions and it's odd because one would think that's part of the foundation for the design. I'm not a sculptor, but if I were adapting an animated character to a figure I'd find a common unit of measurement for height and go from there (in comics drawing, the old "Marvel Way" was 8 heads tall or something) and get the proportions in line. Sometimes, it feels like they're just winging it or something and it's annoying here because these, as far as I can tell, are all new sculpts so it's not as-if they're trying to retrofit old parts into a new figure. There's no reason why they can't look more on-model as it doesn't cost any extra to make sure the sculpt is right.
As for the plastron, in the animation it would often be depicted as pectorals and then fairly straight down to the belt. With the figure, I would have sought to emulate the promotional art more and taper it slightly in. That's a more subjective critique, but I always felt these turtles were meant to look more heroic than previous iterations and embody superhero proportions in ways the '87 turtles did not. These sculpts remind me a lot of NECA's Lawson turtles, with less texture and toon heads.
I wouldn't base the designs of these turtles on the banner posted above because that's technically the art that was incorporated for the licensing. So its basically 3rd party and off model. check it against the animation from the pilot episode and you'll see its pretty much a perfect match.Whether it's model sheets, promotional art, or actual animation, the legs on these guys are basically 60% of the whole body where as Super7 seems to be doing more 50-50 as far as leg length to body length. Mind you, I haven't actually pulled out a ruler or anything, but I think it gets the point across. It's not a huge difference, but a little can go a long way when you're talking overall proportions and it's odd because one would think that's part of the foundation for the design. I'm not a sculptor, but if I were adapting an animated character to a figure I'd find a common unit of measurement for height and go from there (in comics drawing, the old "Marvel Way" was 8 heads tall or something) and get the proportions in line. Sometimes, it feels like they're just winging it or something and it's annoying here because these, as far as I can tell, are all new sculpts so it's not as-if they're trying to retrofit old parts into a new figure. There's no reason why they can't look more on-model as it doesn't cost any extra to make sure the sculpt is right.
As for the plastron, in the animation it would often be depicted as pectorals and then fairly straight down to the belt. With the figure, I would have sought to emulate the promotional art more and taper it slightly in. That's a more subjective critique, but I always felt these turtles were meant to look more heroic than previous iterations and embody superhero proportions in ways the '87 turtles did not. These sculpts remind me a lot of NECA's Lawson turtles, with less texture and toon heads.
@stoopid_sandwich it's promotional art created by the studio during the lead-up to the show's premiere - not third party. It's just more stylized and likely closer to the original concept before going through the model sheet phase to make the characters easier to animate, like comparing the original '87 turtles to the intro and what actually was included in the show itself. And I said it was my opinion and acknowledged the plastrons aren't drawn that way in the show consistently. And what Super7 is doing still isn't perfect to the animation - that is not subjective.
I think the Super7 turtles look accurate to the animation of the first couple seasons. Now the art style was changed during the "Fast Forward" season and again in the following "Back to the Sewers" final season. But those art styles were downgrades IMO compared to the start of the series.
Here's my take for the nobody that asked; Who cares what these look like? Honestly.
Two things, and I think they're equally important, that need to be front and center of this conversation right now. The first is that they can look amazing, and functionally be gigantic piles of shit. In fact, that's kind of S7's MO. Super7 hasn't done anything in recent memory to suggest to me that anyone should get their hopes up about these figures not being, at best, disappointingly low quality. If anything, they've given most of us plenty of reasons to expect these will be kind of shit.
The second thing to be considered, that's perhaps even more important, is that this is just typical Super7 fake-out renderings. Based on Slash, we can safely suggest the possibility that they won't even be the COLOR shown, and we KNOW - for an absolute fucking fact - that Super7 (though not only Super7) releases renderings showing figures in poses the final figures cannot accomplish, or that are otherwise misleading to being outright bait-and-switches.
Other companies do it, but for Super7 it's basically a core tenant of their business model. So like.. who cares about these at all? I'd get it if Super7 had a reputation for releasing product that exactly matches their renderings but like.. they don't. And they DO have a reputation for releasing trash. And Brian Flynn is a pile of cockroaches wearing a skin suit. So... I dunno. I'm just saying maybe let's not entertain the idea of talking about these reveals as if THIS is the product that's coming out.
You're not wrong KnightDamien. It's not a good idea to prepay for S7 figures even to get those head packs. I put my preorder in at BBTS and I'm totally prepared to cancel if they come out looking like crap.
I know I can depend on Toy Bro to give me a fair and unbiased review when he gets his early samples. (Satire)
@corn_viper Oh yeah, ToyBro brings the kind of hard-hitting toy journalism that this world needs. I love when he a figure is visibly collapsing under its own weight as he attempts to make it stand and he's like 'this figure has great joints, very solid.'
Sure, I definitely would never recommend pre-ordering from Super7 just on principle That has been gone over to death but there's basically no reason to do it. S7-Direct customers seem to get their stuff very late compared to everyone else, but you can't even use that time to decide you don't want it anymore after watching the almost inevitably terrible reviews of whatever you foolishly bought.
But beyond just where and how to buy things, I just don't even recommend TALKING about Super7 figures until they're showing something that's actually real. The renders they release are just fucking meaningless. Might as well be names scribbled on a dirty napkin. But you've got people, with all due respect to my fellows here, debating the finer points of these figures as if what we're looking at is what's going to be made and there's just.... not enough evidence to support that, I suppose.
So even as someone that has continued to buy numerous Super7 Ultimates offerings I have to agree with most of KD's points about the digital renders and waiting for in hand product to assess quality.
That being said I'm hoping the Karai I ordered isn't all the way terrible 🙂
@corn_viper Oh yeah, ToyBro brings the kind of hard-hitting toy journalism that this world needs. I love when he a figure is visibly collapsing under its own weight as he attempts to make it stand and he's like 'this figure has great joints, very solid.'
🤣
I had to unsubscribe because I couldn't keep looking at his long, craggly thumb nails. 🤮
So even as someone that has continued to buy numerous Super7 Ultimates offerings I have to agree with most of KD's points about the digital renders and waiting for in hand product to assess quality.
That being said I'm hoping the Karai I ordered isn't all the way terrible 🙂
I'm pulling for you! I hope she's great.
Just looked at the S7 Turtles that I already have and... they have the same half and half proportion with shortish legs as the 2003s. Can't believe I haven't done that sooner. The new ones will look fine in hand.
Amazon currently has a bunch of these on sale. Even though it's only 16% off (about 62 bucks), it was enough to get me to purchase Wingnut. After seeing him in a store months ago, I knew I wanted it, but didn't feel like paying the $75 asking price (I think the comic store I saw him in wanted $85 too). Would have liked to have got it down even lower, but this figure is one of Super7's better offerings. Wingnut looks fantastic and has about enough articulation of what is needed for the character. My only complaints really are that he's very delicate, not in a sense that he's going to break, but just in that he has a bunch of connecting bits that will fall off and such when handling the figure including the cape. Super7 also did their usual annoying habit of fully painting only some of the stuff on the belt, but leaving a lot of it just one color. Screwloose is just okay. For the asking price, he should have more articulation than he does. At least some hand swivels so the hands can be swapped. It's a good set though. I don't know what the sweet-spot truly is for it price-wise, but I do like it and I'm obviously not pissed that I paid around 62 for it. I guess if it drops further then I'll be a little irritated.
Nice. I picked him up along with Scumbug who was only $38. Thanks for the heads up.