It’s been years since Ramathorr came out, and as I was looking in my pile of toys this week I wondered if we ever did a review of the line. After using various search terms I didn’t find anything until I found an entry with some old, old pics. No review, just the following:
Line: 7th Kingdom
Set: Anitherian Nine
Figure Type: Standard
Scale: 1/6 or 12 inch
Actual Size: 9 inches
Release Date: October 2008
That’s just not good enough!
The concept for the Anitherian Nine was introduced in Four Horsemen Studios 2006 Fantastic Exclusive line, a line where the consumers voted on which concept or prototype would be made by the team. In 2007 Ramathorr and the Anitherian Nine were the winners. The line featured Ramathorr and nine, or was it ten, variants and colorways. It was a fantastic undertaking and a lot of plastic to produce.
However, things were doomed for this wave. There were factory problems. The tools were lost, then found, but they were in a crappy state and had to be cleaned and fixed, and in the end there were problems with the engineering. Joints didn’t fit tightly, joints broke, joints weren’t designed to properly take the weight. There were delays and more delays. The headache for the Four Horsemen was painful to watch.
But the figures did make it to the shelves, and when they did I was excited and happy! Despite the delays and some of the technical issues, these are still very fun figures.
Standing over 9 inches tall, Ramathorr is the leader of the this troupe and he is beautifully sculpted. The pachyderm part of him is beautiful to look at. The details, great and small, are worth every penny. The armor is also beautiful to look at and enjoy. We’ve come to expect this level of detail from Four Horsemen Studios, and they delivered in style.
The articulation is well planned, but it doesn’t always work. The Ramathorr pictured here has very loose ankle joints and the ab-joint doesn’t work all that great. All the other joints work, though, and none of them pop loose. The articulation is hindered a great deal by the armor, specially in the hips, so you don’t have a full range of motion and he can’t sit. But as you can see in the pictures, he can achieve some decent action poses.
Ramathorr and the Fantastic Exclusive lines have some of the better paint apps that I’ve seen on figures. The colors, the mixing and matching of colors, the washes and dry brushing are all top of the line in terms of quality.
He comes with three swords: two curved/slashing swords and a huge ultra greatsword. All three swords fit into a holder on his back. The ultra greatsword is as big as he is and is ready for the beat down. He can’t 2-hand this sword, but when you are a giant elephant warrior with pythons like his, who needs to 2-hand this sword? One downside to the ultra greatsword is that is made of a heavy plastic and will be difficult to put into other figures’ hands without them dropping their arms or falling over. But with use of S.H. Figuarts clear stands, you could muster a good pose or two.
As Ramathorr is a fantasy character, he becomes suitable for just about any collection that you have. He’ll fit into a 4-inch collection as a giant, a 6-inch collection as a large figure, and a 7- or 8-inch collection as a regular character.
You can still find these on eBay: